Airdropping Equity Token CSM

To thank those that help us to finance the development of City States by buying the Equity Token CSM, we are going to airdrop more CSM throughout the development. Click here for more info on the bounty program.


The minimum to be eligible for the first airdrop is to hold 100 CSM.
The exact conditions will be revealed soon.


Airdrop and Bounty program

To accelerate our online presence, we decided to implement a bounty program. Participants will receive points for following us, liking and sharing our posts on social media. Click here for more info about airdrops.

General Rules

  • You need to fill out our Google Form to participate in the program. By participating in the program, you represent that the information you have provided in the registration form is true, accurate and complete.
  • All bounty program participants are required to join our Discord channel: in order to receive bounty rewards.
  • All rewards will be calculated after the bounty program has been completed.
  • The rewards will be distributed after the full launch of ‘City States: Medieval’.
  • Retweets/Shares/Likes have to be done within 24 hours after the initial post was made.
  • Accounts found to remove likes, retweets/shares or follows will not receive any rewards.
  • We reserve our right to terminate your account and forfeit any rewards you may have accrued in the event of any dishonest behavior.
  • We reserve the right to change bounty campaign rules in our discretion.
  • For any questions regarding the bounty campaign please contact citystates#0081 on discord.


Obviously, we are running this bounty to financially secure development of City States. You can participate in the CSM Equity Token Sale to help us develop and own a share of the games future revenue. Holders of the CSM token will receive more points when participating in the bounty program. Please make sure that the account holding the CSM is the same account you entered in the Google Form.

  • Bronze receive double the points
    Accounts that hold at least $50 worth of CSM (~334 CSM)
  • Silver receive triple the points
    Accounts that hold at least $100 worth of CSM (~667 CSM)
  • Gold to receive five times the points
    Accounts that hold at least $250 worth of CSM (~1667 CSM)

Anticipated points distribution:

  • Thresholds for Twitter and Instagram: 200 followers.
  • Join Discord: 10 points
  • Follow Twitter/Instagram: 10 points each
  • Like Twitter/Instagram post: 1 point each
  • Share Twitter/Instagram post: 3 points each
  • Comment on Twitter/Instagram post: 3 points each

All posts eligible to earn points are published on discord in the sub-channel #airdrop-bounty

Posts on reddit will not be rewarded to comply with the reddit-rules.

To invite other users, you can use this link:

How to buy the CSM token with BTC, ETH etc

If you have never held an account on Stellar, this is the easiest way to buy CSM:

    • First you need to buy XLM on an exchange like binance.
    • Go to and create a wallet using username/password and save your password recovery phrase.
    • Select to deposit XLM to activate your wallet and send the XLM from binance to the wallet shown on the next page.
    • As soon as the transaction is confirmed by binance, the XLM will be available on Stellarport immediately.
    • Click on ‘Exchange’ at the top, then enter anchorusd in the search bar
  • Select the USD <-> XLM pair and buy as much USD as you want to invest into CSM. Make sure to have at least 1 XLM left as a base reserve.
  • You now have the stable coin needed to buy CSM via the CSM <-> USD pair.

Expectations for City States: Medieval

To receive some early feedback from the possible future player base, we posted in AndroidGaming with a very bare-bones early build and vague explanation of what we are planning to develop. The reception was very positive and (considering the early state of the project) eclipsed our expectations.

Going forward, we started to add social channels like reddit, TwitterDiscordInstagramFacebook, and Trello to slowly grow our presence.

Outside our own and related circles like the Stellar sub, we have been silently working on the game. Once we have a working demo to test, we are hopeful to get covered by the majority of gaming and crypto-related media outlets. A game with its market on ‘blockchain’ where you can actually earn crypto will sure attract some headlines.

Some of the buildings used in City States: Medieval

As a free “mobile first” game (with additional releases on desktop and browser-based), without the usual Pay-2-Win mechanics, we expect at least 250,000 installs in the first six months after full release. Our aim is to be an alternative to titles like Lords Mobile (50+ million installs), March of Empires (10+ million installs), Lords & Knights (5+ million installs) and similar (installs for Android only).

After beta-testing with investors and early fans, the game will be soft-launched. This means that it will be available only in certain countries at first, then slowly rolling out to more.

With more than 15 years of experience in marketing online projects, we have some tricks up our sleeve we won’t reveal to the greater public just yet.

CSM Equity Token Sale

To finance development of our game City States: Medieval, we decided to sell shares in the game. The supply is limited to 1,000,000 tokens total. Only 100,000 of these are sold in the initial offering. Orders are staggered as follows:

30,000 CSM at $0.15 ($4,500 total) 80% off
30,000 CSM at $0.30 ($9,000 total) 60% off
30,000 CSM at $0.50 ($15,000 total) 33% off
10,000 CSM at $0.75 ($7,500 total)

If sold out, we will raise $36,000 total.

Additional rounds will only be held if more liquidity is needed to finish the games development and only at higher valuations.

Buy CSM on StellarPort with AnchorUSD.

Eligibility of dividends:

  • Stellar accounts that hold at least $50 worth of CSM (~334 CSM)
  • Dividends will be paid monthly after the game has been released.
  • Dividends will be calculated from earnings after tax.
  • Shares don’t hold any other rights (voting, decision process etc).
  • Requirements may be adjusted in the future.

Only $36,000?

Judging by the work accomplished so far, we are positive to get a good deed if not the whole game done under this budget. Since the team is confident in the success of the game, only little will be used to support individuals and most of us are compensated with CSM shares as well.

We wanted to emphasize that this is not a grab for money but a sincere effort to financially secure development of the game.

What are the funds raised used for?

Besides partial financial support of team-members, there are some tasks we want to hire professionals to assist us. Especially the database structure and server set up which is a different kind of beast for server side multiplayer games.

What if $36,000 is not enough to finish the game?

In this case we have two options:

  • Fundraiser/Kickstarter
    Even if not completely finished, the game development will be far enough to have at least a playable beta version. There are several platforms to raise funds without giving away equity to polish a game (indiegogo, kickstarter).
  • Second CSM Equity Token Sale
    Since we are only offering 10% of equity at this stage, there is a possibility to raise more funding in later rounds. However, we would rather do this after release of the game at a much higher valuation and with a partner like or

Why no CSM <-> XLM pairing?

We don’t want to speculate with the money raised, and with the recent downtrend of XLM we might end up with less than we need. To not be victim of possible price fluctuations, we decided to raise in AnchorUSD instead. If token holders decide to trade the token against XLM or other pairings, they are free to do so.

If you are not familiar with Stellar or the SDEX:
How to buy the CSM token with BTC, ETH etc

The HEX Token

The HEX token was born out of necessity to trade in-game resources without opening the game to manipulation of price and supply. HEX is an utility token, not an investment!

While speculators might be inclined to trade HEX against other tokens it should be made clear that the supply is not fixed. If the market demands substantial more HEX, we can opt to create more to balance demand and supply on the market.

For equity-like investments please refer to the limited CSM Equity Token Sale which functions as a share of the game and is eligible to receive future dividends.

That being said is HEX not going to be used to dump on the markets for personal gains. We want to see the value of HEX grow over time but in a controlled manner instead of moonshots and dumps. We are not planning to sell HEX for less than $0.03 and we are using revenue of HEX sold to set up buy back orders to also stabilize the price on the downside.

HEX basically serves as the currency of this world. Just like the USD in the USA or the Euro in the Euro-zone. It represents the strength of the games economy and can find its worth independently from other currencies.

The total supply of 1,000,000,000 HEX is completely arbitrary and won’t ever go into circulation.

HEX is primarily sold by us for AnchorUSD and is easiest accessed through HEX <-> AnchorUSD
Interstellar: HEX <-> AnchorUSD

Offers on XLM pairings are adjusted to reflect the USD worth of XLM.
HEX <-> XLM pairs on: StellarX, StellarPort, Insterstellar, StellarTerm

Pegging HEX to USD will have an effect similar to a stablecoin.